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Farnoosh Dahesh
Product Designer  ·  3 years in UX  ·  8 in design  ·  3 countries
AI-era UX  ·  B2B SaaS  ·  Complex tools & dashboards  ·  Accessibility  ·  Inclusive design
Halmstad, Sweden  ·  Commuting to Malmö, Lund & Gothenburg  ·  Open to relocating to Stockholm

I design the complex tools people use at work: dashboards, data-heavy workflows, platforms that grew without a plan. I run the full process, from user research and information architecture through design systems and developer handoff, often as the only designer on the project. I build clickable prototypes in Claude Code and Lovable so people can try the real thing rather than imagine it.

Experience
Product Designer | Sole Trader
Independent Practice  ·  Sweden  ·  Client and self-initiated work across SaaS, e-commerce, travel, culture and NGOs
CohrEX, B2B candidate assessment SaaS: Sole designer end to end, from IA audit and user flows to prototypes and full handoff documentation. Replaced an opaque test flow with a predictable, clearly signposted one, adopted by the PM without revision rounds.
Other projects: Culture and public-sector work with Art Halland, onboarding for a live AI language platform, and identity and web design for startups, NGOs and clinics.
UX Designer | Internship
Volvo Group  ·  Digital Experience Design Chapter  ·  Gothenburg
AI: Explored AI image generation so designers could produce consistent visuals without building assets from scratch, and built a prototype generating branded presentations from a structured brand guide, validated by the chapter's internal AI expert.
Research: Designed and ran the DXD Shared Tools and Templates survey across a chapter of 80+ designers, then analysed the 38 responses and facilitated a workshop that turned them into priorities the team acted on.
Design systems: Redesigned internal presentation templates and defined a colour system for the UX chapter.
Product Designer | Internship
Puls Health Research  ·  Clinical Research Platform  ·  Stockholm
Research and IA: Sole designer. Ran user interviews and usability tests to diagnose why researchers struggled to read the dashboard, then restructured it into three clear zones. Version B was preferred in 4 of 5 sessions.
Design system: Built a reusable MUI design system covering spacing tokens, colour roles and component states, which cut rework at handoff.
Platform migration: Managed a mid-project shift from MUI to Lovable, mapping tokens so the visual language stayed consistent.
Brand & Graphic Designer | Full-time
Delochi  ·  Food Franchise  ·  Tehran
Built the brand's visual identity and kept it consistent as the franchise grew, from logos and packaging to brochures, business cards and campaign material.
Held one visual language across print, in-store and a few digital screens, so every new location looked like the same brand.
Graphic Designer | Full-time
Villa Magazine  ·  Architecture & Design Publication  ·  Tehran
Designed long-form editorial layouts, turning complex architectural topics into clear visual narratives.
Skills, methods & tools
Research
User interviews Usability testing Journey mapping Affinity mapping Heuristic evaluation Eye-tracking A/B testing
Design
Information architecture Interaction design Design systems & tokens (MUI) Prototyping Wireframing Developer handoff
Ways of working
Agile Cross-functional teams Workshop facilitation Accessibility (WCAG 2.1)
Tools
Figma FigJam Claude Code Lovable Adobe Creative Suite Shopify Wix Notion Otter.ai Basic HTML / CSS
Education
M.A. Experience Design
2025 – 2027
Halmstad University, Sweden
UX Design Diploma
2023 – 2025
Hyper Island, Sweden
M.A. Interior Design
2016 – 2018
University of Brighton, UK
B.A. Architecture
2009 – 2014
PNU, Iran
Languages
EnglishFluent
SwedishBasic
PersianNative
Community
Let's Talk About UX
Co-organiser  ·  Gothenburg
A UX community in Sweden with 2,000+ members.