Designing for Trust in High-Stakes Moments
This project was about making an assessment experience that doesn't get in the way. When candidates are confused about what's happening or what comes next, that confusion can affect how they perform, which defeats the whole point of the assessment.
Cohr Group is a SaaS platform used by HR teams and recruiters to assess candidates through personality, cognitive, and executive function tests. Candidates complete the assessments independently, often without knowing much about the process beforehand.
When I joined, the platform functioned technically but the candidate experience felt opaque and stressful. Candidates often did not understand why they were taking tests, how long things would take, or what would happen after completion.
What wasn't working:
In an assessment context, that stress has real consequences. It can affect how people perform, which makes the results less reliable for everyone.
This platform is used in recruitment and professional evaluation. Candidates are often already under pressure before they arrive. The design needed to:
If candidates don't trust the process, the results don't mean much either.
Going from first login to final results, I could see where candidates were being left on their own, mainly just before starting a test, between phases, and after finishing. Those gaps became the focus of the redesign.
I restructured the platform around one question: what does this person need to know at this exact moment?
The goal was simple: candidates should always know where they are and what's coming next.
Onboarding was redesigned to clearly explain what Cohr Group is and why it's used, what the candidate gains from the process, and time estimates and expectations. Before each test, pre-test screens clarified rules and resumability, device and environment requirements, and what type of tasks to expect.
Tests varied widely in format and mechanics, but the experience needed to feel consistent. Each test follows the same four-step structure regardless of content type.
Key design principles for the test UI:
The goal wasn't to make the tests easier, just to make sure the interface wasn't making things harder than they needed to be.
Results were designed to support reflection rather than evaluation:
Candidates should finish knowing what happened, not wondering about it.
The redesigned experience gives candidates a clear path through what is, realistically, a stressful process. They know what's coming and what happens after. The interface stays out of the way.
After handoff, the feedback was positive. The main note I got was to trust my design decisions more, which honestly stuck with me.
"We were very pleased with the overall delivery and handover of the design by Farnoosh. She is highly professional, structured, and passionate about what she does and what she delivers to her clients. We can highly recommend working with her."
Mattias Holm, Chief Product Officer, Cohr GroupWorking on this made me realise how much of UX in high-pressure contexts is about removing things rather than adding them. People don't need a slick experience. They need to feel like they understand what's going on.
If I did this again, I'd start with the full experience map before opening Figma. I did it partway through this project and it immediately changed my priorities.