A UX/UI internship project where I led the redesign of the researcher dashboard for a clinical research platform — improving task clarity, participant tracking, and overall usability. My work covered research analysis, layout design, testing, and building a reusable design system in Figma.
Puls Health Research is a digital platform that connects participants (often patients) with researchers running clinical trials. The goal is to make the experience
inclusive, accessible, and user-friendly for both groups — especially in
healthcare contexts involving migraines, diabetes, or cancer.
As a UX/UI Design Intern, I contributed to both product and brand, including:
The typography system ensured consistent structure and scalable UI across screens — from dashboards to mobile flows — while keeping content accessible for a range of research users.
When I joined the team, researchers didn’t have a proper dashboard. They landed on a flat list of studies with minimal structure, unclear metrics, and no way to track participant progress or take meaningful actions.
As the platform grew more complex, these issues led to user confusion, missed tasks, and friction in daily workflows.
To inform the redesign, I reviewed feedback from researcher interviews (conducted in Swedish and shared via Notion), and supplemented it with a UX audit and benchmarking of platforms like Sona Systems and Qualtrics.
Based on insights gathered from interviews, audits, and benchmarking, I designed the first version of the researcher dashboard — focusing on structure, clarity, and quick access to key tasks.
These findings directly shaped how I structured the dashboard layout, interaction patterns, and prioritization of features.
“It should work the way researchers already think — not the other way around.”
To prioritize features for the MVP, I created an impact vs. effort matrix using insights from research and early stakeholder feedback.
This helped me identify which elements to focus on first — balancing researcher needs with feasibility and technical constraints. High-impact, low-effort features were prioritized for the first release, while others were scoped for future phases.
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, and a set of light/dark neutralsI tested two dashboard versions with researchers using Lovable, running a custom task flow and collecting qualitative feedback via Google Meet and Otter.ai. My goal was to identify areas where layout, clarity, and interaction could be improved.
Version B — with stronger hierarchy and clearer action points — was preferred in 4 out of 5 sessions.
“Version B made it way easier to see who’s eligible.”
“I didn’t even notice the Create Study button before — now it stands out.”
“The calendar view feels more usable than the appointment list.”
Dashboard redesign handed off to the product owner and developer for feasibility review
Figma-based design system reused across other areas to support internal UI consistency
Created onboarding materials to help new designers and consultants ramp up faster
Helped shift the team’s approach to hierarchy, structure, and mobile readiness in internal tools
This project strengthened my ability to work within real product constraints — balancing user needs, stakeholder input, and feasibility.
I grew in:
It also reinforced the importance of strong hierarchy and thoughtful UX in data-heavy tools — especially in healthcare.